Message text gugliandalf wrote: Not uniform movements drive me mad.
I like it a lot... really. Ok, maybe it's unrealistic, or even physically impossible (but speed difference for 10L1 and 10R1 can be explained with tighter paths), but it's just one of the many unrelistic features of BM, and it's a strong tactical factor.
It screws SOD, makes a lousy simulation and makes people think about rules instead of aircrafts!
And what's wrong with that? Board games are about rules (think chess, for example). We all know that BM is a poor simulation, and will never be good at that.
(btw: what's the meaning of SOD?)
BTW, CE works well also!
I believe it, even if I never tried it. But mix-and-match is almost alwais a bad idea.
bye Paolo |
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