guglia, as usual you get exactly my idea and your answer is very interessant, but let me defend my idea (fammi spezzare una lancia a mio favore!)
Some planes are good but are exellent or bad against someother planes.
For example a single triplane is a D.III hunter, but it is quite useless against D.V because his greater speed.
or some planes are exellent in 1vs1 scenarios but aren't against many planes.
Ex. a DIII is a dead plane flying vs a triplane but 3 DIII are better than 3 triplanes
Than i prefer my idea.
but guglia wrote "The disadvantage of this approach is tha a scenario has to be played a lot of times before we have a significant statistic"
and i agree but i thought to this and the scenario creator can make a starting Scenario Rate that will be modified by games played. I mean the scenario creator will decide this scenario was won 3 times from allies and 2 by germans.
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