Message text >To play a real air combat simulator, it is better to play >Air Force, or Dauntless or similar. More complicated, >more realistic.
You can't simulate with a board game anyway, for just one reason : time. Turn-based games didn't match with a simulator when u have to decide what to do in less than a second.
Maybe I could agree if u talk of Red Baron II/3D , Wings of Glory , Target Flanders , and PC-games like these.
>This is NOT a 1st ed. rule.
Yeah it's true, but the game didn't have to match perfectly a 1st/2nd/...th edition's rules. As it is for the tailing for example. I think that the rule no L/R for A-B stability planes should be enabled. Expecially for the incoming ...campaigns ! )))) |
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