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City:Mahomet, Il. US
Personal Data:Male, born: August 15 1948
Membership22years 343days ago.
Last Login7years 212days ago.
Last Move12years 207days ago.
Phil Hall is currently Offline!Send a mail to Phil Hall


Message header
Area/Game:General
Topic:General
Subject:Re: Right to left
Posted by: Phil Hall - 21years 287days ago.
Message text

IMHO The "Blue Max" Camel lack some high speed manouvers like:

15R 22R 23R 24R 30R

The problem with the Camel is that it is considered a "dancer" and not a righ-turning "runner"... the real Camel was fast like the SE5a

Actually, the F1 had a speed range, at 15000 ft, of 97 to 106 mph with the 130 hp Clerget. Hence it is straining flat out at speed 3. Its best speed at that altitude was 114 with the B.R.1 150 hp.
When the war ended the RAF had on charge 1,342 Clerget Camels, 385 BR1 Camels, and 821 LeRhone or Monosoupape Camels. The Clerget was the most common through most of the war. Endurance for all Camels was 2 1/2 hours.

The SE5a had a speed range, at 15000 feet, of 115, with the 200 hp Hispano-Suiza to 122 with the Wolsely Viper. endurance being 2 1/2 to 3 hours. Interestingly Major Sholto Douglas stated that when reloading the Lewis, pilots often had to dive to a low enough altitude to have the strength to push the gun back into position. We don't require that in BM.


I suggest downloading the Canvas Eagles rules by Eric Hotz, the Camel sheets are really what they should be.


Eric did the Camel sheets as the penultimate Camel. Very few of them existed. The BM Camel is the earliest version that became available. Keep in mind the aircraft it was facing, the Albatros series mostly. It was a quite capable aircraft until the end of the war not for its speed but for its maneuvrability.


Just to end,
1- Blue Max DR1 and Camel are downgraded versions of the real planes



Nope. All aircraft were designed to compare to the DRI/Camel. They were the baseline. Anecdotal evidence was used when it could be found, and actual test data was used to determine speeds and endurance


2- The left-right limitation will seriously cripple the game balance



I usually use it when I run a convention game for people who have played before. It makes you think a little harder when you make that decision to turn. When a bunch of novices play I ignore it. They have enough to worry about just making sure they have selected the maneuver they think they have without worrying about turn restrictions.

3- Upgrade the two "garbage planes" instead of downgrading all the others.


Amen to that. Give more fuel to the Dr1 and a new sheet to the Camel and we are happy


Wrong. The two aircraft are as they were. Forget the myths. The Dr I had a duration of 1 1/2 hours. They commonly fought within a few dozen miles of their airfield on their side of the line. The choice to carry less fuel meant higher speeds from engines that weren't as good as the Allied engines . When possible pilots of rotary engined German aircraft recovered Le Rhone engines and had them installed in their aircraft.
Upgrading them means you aren't flying those aircraft anymore but the myths of those aircraft.

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23years 162days Pease1 Right to left
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     21years 287days Phil Hall Re: Right to left
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