Message text hokuto_su wrote:
f I glide instead of leaving the board I do so not for shooting. It's either I am too far to leave, or I want to be a decoy or an escort. I will not, no matter what the chances of victory are, stay in the center of a 17x12 board with an empty fuel tank. I will most of the time stay near the edges. I may move like I am a sitting duck so enemy planes may rush over me, or I could move aggressively (rather difficult) to threaten the enemies. If they shoot at me they could not shoot at my allies. The friendly planes have a better chance of escape or deploying a counter attack. If I get my plane heavily damaged, I will leave the board.
It doesn't seem likely to me. In my experience, when there's someone gliding, either friends are too far for enemies to worry, and so he's doomed, or evrybody else is busy fighting, and so he's ininfluent.
Only rookies expose themselves for an easy kill, and I don't think they're a good sample to decide on. 
Influencing a battle while gliding is a rare exception. It happened to me to fire at someone while gliding, IIRC even to shoot somone down, but a hand is more than enough to count these cases.
I will however never risk my plane for some invisible AA gun or rough terrain!
Neither WW1 pilots would, but they did. 
Yes, it is a simulation of WW1 air battle. I believe a simulation game is good when (among other basic things such as playability) it rewards you the most when you do the right choice as in real life.
That's exactly why I prefer negative fuel instead of gliding. The former simulates real life, the latter is a game abstraction. 
It's right to shoot down enemies. It's right to not get shot down. It's also right to perform an escort and protect team members.
Gliding? Tell me how do you manage to do theese three things gliding and I'll handle my CO hat to you! |
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