Message text This is my suggestion: Use an only chart of rank. For every player to list the played games, those defeated, the gotten middle score, the kill and the death. The classification could be calculated in base to the percentage among defeated games and the play ones adding a 0.3 point percentage for the difference between kill and death + 0.1 point percentage for every 10 points in the middle score. And however to reward who has played a lot, rather a that it resolves 6 games and it brings even him to 100%.
This is a proposal of subdivision rank; I have not calculated if you it could be all right. However I remain of the idea he who plays a lot it has to be winning at least with some satisfaction... or not!? |
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