Message text >I see nothing wrong in a pilot leaving because he is low on >fuel or is all shot up. Yes, but i saw people who choose the plane with low fuel (but a little better), fly (on his side of the map) like normal, then fly away with 2 points more as soon as the fuel is down (and someone fly out with his last 3 fuel points). And the other player ? He was waiting the enemy's shortage of fuel to regain the gap, but .. where is the enemy ?
>What about the pilot that shoots down 3 planes, has the >highest score and is forced to leave because of low fuel >or a very damaged plane? But if there are two pilots, 1 shot down each, and one of them fly away with 3 points more ?
This is not my statement. I say: to solve (a little) this problem FIX THE TURNS OF THE SCENARIOS (20, 25, 30 ?!?) and THEN who fly away cannot win the match.
I think it's easy. Anyone shall know, from the beginning, how many fuel he'll have for the whole match. Who run out of fuel is one with no judgment.
This preserve also the different tactics of Germans and Allies. Germans will tend to soon close the match, while the allies will tend to wait the (probable) enemy's shortage of fuel. Someone shall preserve his fuel for last turns, other will spent all in his firts turns and "hold hard" for the remain of the match.
Well, i'll post this proposal soon on another message. Bye |
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