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City:Steinbach CA
Personal Data:Male, born: August 20 1960
Membership23years 51days ago.
Last Login11years 239days ago.
Last Move11years 263days ago.
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Message header
Area/Game:Blue Max
Topic:Other
Subject:Re: Curious
Posted by: Dibbs - 21years 265days ago.
Message text
Just4Fun wrote:
In the boardgame version of Blue Max, there are several special abilities (such as +1 to die roll, ignore deflection, 4 hex tailing, treat restricteds as unrestricted, etc.) that can be selected by pilots meeting certain experience criteria. I am just curious if there is a consensus favorite among those of us that have played the boardgame version as well. I'll post mine later.

Craig


My gaming group tended to favour the abilities
in this order
  • ignore deflection
  • can only be tailed by another ace
  • treat restricted as unrestricted

    We had ongoing campaigns which allowed pilots to fly in a variety of aircraft. (If we had stuck to the later-war planes the 'treat restricted as unrestricted' would likely have gained in popularity.)


    Dibbs

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    21years 266days Just4Fun [BM][OT] Curious
    21years 266days Elder_Dragon Re: [BM][OT] Curious
    21years 266days flying_neko Re: [BM][OT] Curious
    21years 266days flying_neko Re: [BM][OT] Curious
    21years 266days gugliandalf Re: [BM][OT] Curious
    21years 266days gugliandalf Re: [BM][OT] Curious
    21years 265days Just4Fun Re: [BM][OT] Curious
    21years 265days Dibbs Re: [BM][OT] Curious
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    22years 215days gugliandalf Nitpick abot multiple targets
    21years 265days Just4Fun Re: Nitpick abot multiple targets
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