Message text If something has to be done, start from implementing tailing in the same hex and change the order of fire extinguishing (fire phase should happen before fire extinguish phase, not after).
That goes without saying, and I add: 1st turn tailing and close formation rules (formation in same hex-same facing: leader shows his move to wingmen).
But of course, we're not talking about introducing new damage rules all at once: extensive playtesting will lead (has it has been for tailing and observers fire), and then maybe it will be optional (I see a "alternate rules" table with a many-to-many relation to the games table in the future. Im I right? ) |
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