Message text Hi flying_neko,
your idea is very nice, but is very difficult to implement and can be disrupting in many ways.
Think about this: you are dogfighting with another pilot that suddenly gain the Maneuver ability and can do a special maneuver that shots you down.
You will not know he can do that until he actually do it (maybe you already have posted your move).
If we say that the new ability is active only in new games started by the pilot with ability, then we have the reverse problem: he lose his ability in game A because he is shot down, and also in games B, C, D, etc. he suddenly is no more able to tail you at 4 hex.... this can be better but still confusing.
But I like this idea, maybe we can think about it a little bit more and find a good solution.
Have fun, a flying Webmaster. |
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