i need to complete my idea, first of all, fighters are made for air superiority. Air superiority is made by 3 factors, number of planes, power of planes (that includes pilot skill) and planes endurance! We have no control on planes endurance but a good player has the control of power of his plane and number of (his side and other side) planes. So, i think that we should respect this in our victory statistics... you will gain respect shotting down enemies and controlling the sky... in other cases you had only wasted your expensive fuel! But remember we should insert a such of random fuel. No planes fights begins with all planes with full fuel tanks! And it's really possible that a fokker dVII meet a snipe that was at the end of his patrol mission... so snipe could have his fuel tank almost empty and fokker could have his quite full! i think that the best should be insert a +/- 2d6 fuel... unlucky fokker could go out very fast but unlucky snipe could go (down) with a simple red chit luck is a part of the life, a good game is the sum of skill and luck!
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