BM is a very funny game but it's not so accurate as a simulation of real air combat.
Most of the problem with our games comes from fuel and winning.
Winning a multiple player game have more or less non sense.
I can shoot down a plane badly damaged by my wingman and get points when I've really done only little damage to him, so where is my valour? Being luckyer than my wing man?
Remove the winner stat, average point in games and difference between kills and deaths are the most significant stats for this game.
Definitely DO NOT modify fuel stat, keep the originals or remove fuel at all.
Declaring ended a game where everyone has ran out of fuel is a very good idea, implement it.
Maybe you can introduce a point penalty for being shoot down or exiting the map.
Last but not least, many thanks for this wonderful site
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