Ashtar wrote:
The Friday nighters are looking in their old ranks for two more pilots in order to register to this beautiful tournament. Keep us a slot,
Don't worry, there will always be a free slot for the Ashtar's Ashtrays ... ehm ... Friday Nighters, sorry!

BTW, Swartz and Darken ... I want also your squadrons!
Ashtar wrote:
I just suggest some minor corrections to sec. 4:
a) I suggest that a legal exit should be only at 0
fuel, not less then 5.
b) It should be specified that planes going down as
the effect of fire are counted as shot down.
We could do an half way, legal exit with 3 or less points of fuel.
For the second point, I didn't write it but it was my intention, for the same reason of counting double/triple shotdowns as one. The only thing that counts is that a pilot dies, no matter how!

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I ask your suggestions for a damaged plane exiting from the correct side. I was thinking that maybe an half shot down is not enough ... think about a first game that ends 3-0. In the second game all the pilots of the winning team could exit immediately from the correct side, and the game would end 2.5-0 ... so my opinion is that if a plane is *very* damaged, it will be counted as an half shot down, otherwise (chicken escape) it will be a full shot down. Any idea for the "very damaged" criteria? We could use the TdN rule?
Marcuza