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City:Livorno IT
Personal Data:Male, born: March 21 1968
HomePage or other cool site:http://www.paololucchesi.it
Membership23years 152days ago.
Last Login2years 111days ago.
Last Move2years 116days ago.
PaoloL is currently Offline!


Message header
Area/Game:General
Topic:General
Subject:Re: Advanced Game Pilot Skills
Posted by: PaoloL - 22years 148days ago.
Message text
lepres wrote:
what do you think about scenarios whit built in aces, experienced and green pilots like in the boardgame campaign?

Yes, this is a very good idea.

You can also have a spad XIII vs. Pfaltz DXII vith all planes with the maneuver skill. Or a Runner vs. Dancer, where the runner has maneuver and the dancer has no-deflection. Or a single triplane (with no-deflection and die roll) vs. two Albatros.

Creating a campaign mode is a very difficult task, and there are serious issues to be solved (the possibility to do more than a flight at a time, for example). I don't know even if it could be done at all.

This should be much easier. It's enought that the scenario creator choose, with planes and position, also the skills of every pilot.

And when the master will decide to implement a campaing mode, they'll have the skill system ready for use.

bye
Paolo

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22years 150days DBurkeG Advanced Game Pilot Skills
22years 150days Rtwo Re: Advanced Game Pilot Skills
22years 150days lepres Re: Advanced Game Pilot Skills
 22years 150days DBurkeG Re: Advanced Game Pilot Skills
 22years 148days Ashtar Re: Advanced Game Pilot Skills
 22years 148days PaoloL Re: Advanced Game Pilot Skills
22years 148days DBurkeG Re: Advanced Game Pilot Skills
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