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City:Sundbyberg SE
Personal Data:Male, born: July 23 1973
HomePage or other cool site:http://www.sabelkatten.st
Membership22years 184days ago.
Last Login2years 8days ago.
Last Move2years 25days ago.
Sabelkatten is currently Offline!


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Site-maintenance and Administration
Subject:Re: WS&IM: why not the timeout option for this game,too?
Posted by: Sabelkatten - 20years 106days ago.
Message text
Nick wrote:
WS&IM must be updated in many parts before we are able to add shorter timeout, leagues and other feautres.

In the last 9 months we developed many invisible features that allowed us to introduce the new features you are seeing in this days: leagues and timeout, for example.

This new features are not available for WS&IM, becuase the game is still in beta testing.

Now that the main standardisation tasks are finished, we can concentare again on WS&IM and start to add the new features to this game.

This is one of the priority. Other priorities are related with server performance and other minior enhancement.

WS&IM is not dead, it was only left behind, but now it is time to fill the gap.

Nick.


Yay! Does that mean we will we get drifting, sail and ammo choices soon? [We need a "begging" smilie!]

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20years 107days Resisti [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
20years 106days Bombadil Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
20years 106days Nick Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
 20years 106days Sabelkatten Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
  20years 106days Nick Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
   20years 106days Sabelkatten Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
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