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City:Rome IT
Personal Data:Male, born: September 06 1971
Membership23years 69days ago.
Last Login6years 123days ago.
Last Move16years 113days ago.
warrax is currently Offline!Send a mail to warrax


Message header
Area/Game:Blue Max
Topic:Program code error
Subject:Re: rudder jam bug
Posted by: warrax - 20years 107days ago.
Message text
ksnake wrote:
errr ... I think so. Not sure.

Let me guess: It is not a bug. It is ignorable damage because the damage is applied against the engine?

We really need to do something about inapplicable chits: They are very confusing. The only reason game designers ever included stuff like that in the old board games is to shave pennies with the die-cut printers ...


Well, it is not all that bad... showing the exact chits drawn (even when inapplicable) gives the fashion of the old BM board game (yes, I usually feel nostalgic...)
Moreover, what is important is that you give a look at the "special damage" section just below the map, so to be sure about the real special damage you received... and the new feature that only shows possible moves on the plane sheet helps a lot for this! (always thanks to our great skymasters!!!)

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20years 107days ksnake [BM][BUG] rudder jam bug
20years 107days ksnake Re: [BM][BUG] rudder jam bug
 20years 107days Bombadil Re: [BM][BUG] rudder jam bug
 20years 107days pokerguy Re: [BM][BUG] rudder jam bug
 20years 107days Gabriel Guerin Re: [BM][BUG] rudder jam bug
 20years 107days warrax Re: [BM][BUG] rudder jam bug
20years 106days Crash and Burn Re: [BM][BUG] rudder jam bug
 20years 106days warrax Re: [BM][BUG] rudder jam bug
  20years 106days Crash and Burn Re: [BM][BUG] rudder jam bug
   20years 106days pokerguy Re: [BM][BUG] rudder jam bug
    20years 106days Crash and Burn Re: [BM][BUG] rudder jam bug
     20years 106days pokerguy Re: [BM][BUG] rudder jam bug
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20years 106days Lord Locquax [OT] Away for a Few Days
20years 106days ksnake Re: [OT] Away for a Few Days
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20years 107days Resisti [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
20years 106days Bombadil Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
20years 106days Nick Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
 20years 106days Sabelkatten Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
  20years 106days Nick Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
   20years 106days Sabelkatten Re: [WS&IM][SYS] WS&IM: why not the timeout option for this game,too?
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