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City:Milano IT
Personal Data:Male, born: March 28 1964
HomePage or other cool site:http://www.youplay.it
Membership23years 225days ago.
Last Login17years 10days ago.
Last Move19years 212days ago.
FourthApache is currently Offline!Send a mail to FourthApache


Message header
Area/Game:Blue Max
Topic:Rules
Subject:Re: xp
Posted by: FourthApache - 21years 226days ago.
Message text
deadline wrote:
I know, in this game, we can't use the same pilot for different games, but i think, it should be good to split xp by 2.
I think, when you are shut down, you have lose the game.
Perhaps, this question was argue before.


Yes, it was.

Actually we are experimenting a new scoring system (for side instead of for every single player) with Wooden Ship & Iron Men, and if it should be worth it we will implement it even in Blue Max.

Anyway, there is no a perfect way to calculate the score.

If (for example) being shot down should means losing the game, every player will became more cautious, and there will be much more "hit and run".
This should be contrary to the daredevil spirit that permeated the Blue Max period.

Splitting XP by 2 every time you lose a game should keep away from playing players with high score.
Several scenarios, fun but unbalanced, will never be played.

Currently we are giving very little importance to statistics. We are here to play and to have fun, so statistics are not mandatory. We implemented them for fun, as we did with the rest of this site, and we almost forget about it every time, until someone ask us about them as you just did


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21years 230days deadline [BM][RULES] xp
21years 230days flying_neko Re: [BM][RULES] xp
21years 226days FourthApache Re: [BM][RULES] xp
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