Message text First. Forget about whining about which scenarios are in the stats.
It would be great to have stats by scenario, leaders for both sides of the scenario! That way the valiant victims get their due!
A separate stats structure for campaigns would be great if there was a way to do it because that would give a balance to what everyone involved was flying.
I keep seeing the references to stats, so from one who uses and "abuses" them, here are some pointers. The most unbalaced scenarios besides the He fell circled types are the one on one, evenly balanced types. This is because a 50/50 win/loss ratio dominates the average stats of anyone who mostly plays 10 player games, like myself. I however like to play the two seater in the 10 player games, so I get a little of many kills, the win percentage isn't as good as 1v1, but the points are great. Of course some scenarios help both the kills and points category! Early War Big Scenario comes to mind!
If you are really worried about stats, you are out of luck. Very few games, and usually only the 1v1, same stuff on each side, give an honest result.
You just have to be happy playing the way You play. All the best! Keep your opponents dropping! |
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