The simplest way is alwais the best! but if you want to make rnd more random (i found a lot of cyclics using visual basic for my statistic math games) you should design a routine that calcoulates "random" numbers in different moments... for example
a=rnd() pause (10 msecs) b=rnd() int(a+b)*3+1 But... i think that this kind of cyclics couldn't be used by blue max players! because the most random system use CPUs spare frequences... that are almost random!!! And for almost i mean a cyclic of about 10^300... mean 1 followed by 300 zeros...
furthermore fastest moves are made with more than 30 msecs... so... at the end of my boring experiences i conclude that it's almost impossible what neko sayed!
who arrived at the end of this post deserves a blue max kill against me for sopporting this long boring sad post!
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