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City:Corvallis US
Personal Data:Male,
HomePage or other cool site:http://www.youplay.it
Membership23years 207days ago.
Last Login5years 259days ago.
Last Move13years 210days ago.
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Message header
Area/Game:General
Topic:General
Subject:Re: Statistics
Posted by: webmaster - 23years 203days ago.
Message text
Boggits wrote:

> -5 Points for starting a game
This will discourage anyone to begin a game. On the contrary we'd like to have a lot of played games.

>+10 Points for finishing a game
This may be interesting if we implement a way to exit from a game. At the moment this is not possible.
You can simply stop to play, but we will implement soon a timeout, so if you don't play for too much time your turn will be lost.
Now everyone should take these points anyway, so it'll be like a "bonus entry" to inscribe to a game.

>+10 Points for winning a game
>+2 Points for each pirate on the boat
So the winning player takes 22 points, and the others take from 0 to 10 points.
A big gap, but not a bad idea. We have to think about it.

>+5 Points for 'first pirate' (ie first pirate onto the boat)
>-5 Points for 'last pirate' (ie last pirate on the board)
This will change the spirit of the game. We'd like to stay closer as possible to the sprit of the original game, and even be the last pirate on the board can be a good strategy if your last pirate jump directly on the board (or in the nearby).
On the other hand, give points to the first pirate on board, can lead to a "race for the first on the boat". Even this is not in the spirit of the original game.

> Ranking is based on average score per game +1 per game played.
1 point per game are too much to add to an average result.
The difference from a good and a medium player on the long run is no more then 30-40 points on the average score, so even a medium player can reach the top of the hill in not so much time, if he plays a lot.

Let me say what we'd like to have from the ideal scoring system:
  • An incentive to play
  • A score proportionate to the number of players (more opponents, more points)
  • A way to give you more points if you win with stronger players, and less points if you win with weaker players (without discouranging you too much from playing with a weaker one)
  • A way to permit to anyone to reach the top of the hill, but only if he deserve it.

    At the moment we are busy with BlueMax, so the scoring system is not a priority, but it'll be when Blue Max will be released, so if you (or someone else) have some other idea about the scoring system, please let us know.

    Thanks and have Fun
    Your WebMaster

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    23years 206days boggits Statistics
    23years 205days webmaster Re: Statistics
     23years 204days boggits Re: Statistics
      23years 203days webmaster Re: Statistics
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        23years 200days webmaster Re: Statistics
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