Message text Well, if the webmasters accept my idea of resetting the scores to zero every time you are shot down, you then can earn experience points and purchase skills as per the campaign rules of Blue Max, you could keep the special skills gained in all games you are playing at the time you are shot down in another game until the game finishes. But you would not keep skills in any new games created after the ending of the first game in wich you are shot down ends.
Of course this may be abused by somebody creating a lot of new games as soon as he's shot down but before he's "officially declared dead", but I think that by adding a flag counter in the code you can differentiate between games in progress and newly created games, to avoid this. |
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