Message text Hey guys, we have to clarify it, as Hokuto requested.
About what Carbon said: "Perhaps the most natural solution is to state that the observer can never fire in a direct line to the rear of the plane"
I am absolutely disagree.First as somebody said some months ago, we are playing "Blue Max", not Car Wars , so we should not think at planes as they lay on a sheet.
Firing to the blind spot is agreed,when you use Altitude rules, if the target is at a higher level than the firing plane.
Anyway giving a blind spot directly behind is necessary : to give a little penalty to observer, and to represent a little of tactic of WWI, when two-seater were often attacked from behind and below, making the observer impossible to aim.
Since for the game programming is more simple to make all the planes "visible" from the observer fire (unless the one in the blind spot) I can live with that.
Just one proposal: unless the target plane is directly behind the firing plane bearing the same direction or opposite (180°), make the observer fire always angulate. That's because, like another user said, an observer fire from a "shifting" gun and it won't be easy to aim, unless the mg is pointed in the direction of plane movement. |
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