If you stall - you become a slow sitting duck target. Any a/c that fires at you gets +3 or +2 die roll modifier. That is usually enough to push the damage roll up into a bunch of red chits. Especially at short range - which has a base of 7.
Take a look at the combat value table.
It is _really_ bad against late war a/c like the Snipe, which has stability A.
I think the "worst" shot I've ever received is
range 1 (base 7) being tailed (+2) fired at previous turn (+1) stability A (+2)
for a total of 12 - I think that's a red chit without even rolling the die!!!
If I had stalled, that would have been 15!!! I don't think I've ever seen that, but I'm sure the explosion would be quite spectacular
All trademarks or tradenames used in this Web site are the property of their respective owners. Material may not be republished, nor may content or images be mirrored on another server without written permission.