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Country:US
Membership23years 157days ago.
Last Login9h 4' ago.
Last Move9h 46' ago.
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Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: Debugging might be turned on occasionally.
Posted by: Electro - 304days 12h ago.
Message text
Longneck wrote:
It's also showing more hull and crew than are available, for example 15/10 hull. The numbers look like the adjustments for advanced games. Go to the first turn of any (advanced) game and it will show, as an example, 15/10 hull and 24/12 crew. For advanced games, hulls are increased by 50% and crews are doubled -- that seems to be what it's confused about.

It also seems to be showing only the fore guns, but is calculating the correct hit table for the entire broadside (including the invisible aft guns).

I haven't checked basic or simplified games.

Hope that helps.

Backups are a thing of beauty. It's corrected. Now I have to compare and see why what I did affected that so much.

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306days 10h Electro [SYS] Debugging might be turned on occasionally.
306days 5h Longneck Re: [SYS] Debugging might be turned on occasionally.
 305days 5h Longneck Re: [SYS] Debugging might be turned on occasionally.
  304days 14h Electro Re: [SYS] Debugging might be turned on occasionally.
  304days 12h Electro Re: [SYS] Debugging might be turned on occasionally.
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294days 3h Roquie [GZ][OT] Unable access Gonzaga Games
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314days 14h darken [BM][BUG] Tail dmg converted to engine
314days 8h darken Re: [BM][BUG] Tail dmg converted to engine
312days 14h JackAubrey Re: [BM][BUG] Tail dmg converted to engine
312days 13h darken Re: [BM][BUG] Tail dmg converted to engine
307days 3h markrendl Re: [BM][BUG] Tail dmg converted to engine
 306days 14h Electro Re: [BM][BUG] Tail dmg converted to engine
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