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City:Indiana US
Personal Data:Male, born: June 30 1963
Membership20years 222days ago.
Last Login3h 29' ago.
Last Move44' 29" ago.
Longneck is currently Online!Send a mail to Longneck


Message header
Area/Game:General
Topic:Site-maintenance and Administration
Subject:Re: Debugging might be turned on occasionally.
Posted by: Longneck - 306days 3h ago.
Message text
Electro wrote:
It's certainly not best practice, but as I begin my trek back into the code, it is far easier for me to inspect certain things in live. So instead of nice clean messages when the very rare error might occur, you'll see the underlying error messages.

When I finish for the day, I'll turn it off.

Have Fun!
Electro


Thanks for checking it out. In WSIM, I'm seeing differently shaped boxes for crew and such on some ships. Also, it's only showing one set of guns for advanced games. I'll assume that will go away, just wanted to let you know.

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306days 7h Electro [SYS] Debugging might be turned on occasionally.
306days 3h Longneck Re: [SYS] Debugging might be turned on occasionally.
 305days 2h Longneck Re: [SYS] Debugging might be turned on occasionally.
  304days 11h Electro Re: [SYS] Debugging might be turned on occasionally.
  304days 9h Electro Re: [SYS] Debugging might be turned on occasionally.
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294days 1h Roquie [GZ][OT] Unable access Gonzaga Games
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314days 12h darken [BM][BUG] Tail dmg converted to engine
314days 5h darken Re: [BM][BUG] Tail dmg converted to engine
312days 12h JackAubrey Re: [BM][BUG] Tail dmg converted to engine
312days 11h darken Re: [BM][BUG] Tail dmg converted to engine
307days 1h markrendl Re: [BM][BUG] Tail dmg converted to engine
 306days 11h Electro Re: [BM][BUG] Tail dmg converted to engine
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