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Country:US
Membership7years 340days ago.
Last Login1year 197days ago.
Last Move1year 197days ago.
mark41974 is currently Offline!


Message header
Area/Game:Wooden Ships & Iron Men
Topic:Tournment
Subject:Re: Dynamic Campagn rules/registration
Posted by: mark41974 - 7years 130days ago.
Message text
derekticus wrote:
mark41974 wrote:
derekticus wrote:
mark41974 wrote:
Needs
1) way to set up fights please Electro
2) way to send messages between me and players
3) players to pick initial fleets and initial orders

and obviously players, I see two are interested right now. Can handle one more but will start if the criteria are meet before that. This should be interesting I'm excited to see how this goes.
please repost your want to play and if you can send me your email address with subject Dynamic campaign, also please notify you have sent it. I don't check email as often as I check this Forum.

also any questions on gameplay please ask so we can clarify before we start.


Okay, I still don't get the strategic map.
All I know are the 3 lanes / zones. Not sure the distances btwn zones or distances to home waters, or how long each shipping zone is.
And I take my points are to buy SOLs that are of the correct country, and Green in Quality.
Since Green is 7-12, what level of Green would my Ships be?
Other than that - I am ready to go!


start lowest level green 7
honestly in two side fight ships can move from any zone to any other in one turn, except new ships.
example of movement restrictions for 3 side war
English ship one in (English)port royal zone can move to any other zone.
English ship in (Spanish)santa domingo can move back to any English zone or any Spanish zone.
does that clear it up?


So there are 4 zones total if it is a Spanish vs English 2 player?
English can move from English Home to English shipping channel on turn 1, then from English Shipping to Spanish Shipping on turn 2, then theorectically to Spanish Home on turn 3 - or would such a move be disallowed? Or, are both Shipping channels within reach on turn 1?



ok now I see the miscommunication let see if this helps
E!E
---
S!S

that's how a map would look, does that help?

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7years 133days mark41974 [WS&IM][TOUR] Dynamic Campagn rules/registration
7years 133days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
 7years 133days derekticus Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
 7years 132days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
  7years 132days derekticus Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
   7years 130days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
    7years 126days derekticus Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
     7years 125days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
 7years 124days Electro Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
  7years 123days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
   7years 123days Electro Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
    7years 122days mark41974 Re: [WS&IM][TOUR] Dynamic Campagn rules/registration
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7years 115days clarence [BM][BUG] BM Game 803131 Turn 10
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