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City:Roma IT
Personal Data:Male, born: August 23 1962
HomePage or other cool site:http://https://www.facebook.com/GiovanniGugliantini
Membership23years 190days ago.
Last Login21days 14h ago.
Last Move21days 14h ago.
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Message header
Area/Game:General
Topic:General
Subject:LONG About stats and charts
Posted by: gugliandalf - 23years 163days ago.
Message text
The recent posts about Falconfab approaching his 100th kill, made me reflect about the way stats are organized.

IMO, the "kills" (and, FWIW, the "games won" also) chart has a serious bias: given enough time (and band), everybody can get any number of kills. The reason why Falcon is so high in the chart is simply he plays from a long time and he plays a lot.
Even subtracting the deaths from the kill doesn't make it any better.

A better solutions would be to divide the kills by the deaths, giving the ratio instead of the difference. That, I think, would give a more realistic idea of the player's skill.
There's also another reason toward this approach: why, in RL, so few pilots reached so many kills? Because they died, and when you're dead, even if you rehincarnate istantaneously in another pilot , you're at 0.

The ideal solution would be, so, to reset a player's count when he's killed, but that, apart from posing other problems of wich i'll write further, it's, I think harder to realize.

So, let's stick to the ratio solution and see how it works. Let's say that, if you killed 15 and died 5, you killed 3 before going down in any one of your previous exixtences...

That's the top 20 of the kills chart today at 17:25 (Rome time):
























RankUserKillDeadDiff
1Falconfab702644
2Zif40733
3mrocci381127
4Gladiatore371522
5lobo72392019
6Barone_Lord_Van_Geddon24618
7gugliandalf24816
8PaCo251015
9bobborobbo20911
10Reichwolff17611
11arktos281810
12FourthApache1459
13abbati927
14Royal Flying Corpse707
15Corregidor1385
16rumpler725
17Django624
18Nick Danger624
19MadMoe853
20BlueJack743




Now, let's calculate the Ratio instead of the difference (I had to make 0 deaths = 1 death to avoid division problems), and that's what happens:
























OrderRankUserKillDeadRatio
11Royal Flying Corpse707,00
22Zif4075,71
33abbati924,50
44Barone_Lord_Van_Geddon2464,00
54Scipiohk414,00
65rumpler723,50
76mrocci38113,45
87gugliandalf2483,00
97Django623,00
107Nick Danger623,00
117edroz313,00
127Electro313,00
137faffod313,00
148Reichwolff1762,83
159FourthApache1452,80
1610Falconfab70262,69
1711PaCo25102,50
1812Gladiatore37152,47
1913bobborobbo2092,22
2014Ender632,00




Well, that's quite interesting, don't you think so?

As you can see, the only real aces around are Royal Flying Corpse and Zif. Three cheers! Abbati, if dice help, will soon join the ranks.
Falconfab, IMVHO rightly, is at a much hubler 10th place. Quantity doesn't mean quality, Falcon.
BTW, I modified the rank column to give equal score equal rank instead of (apparently) random pick.
Regarding myself, I lost in the process an absolute placement, but I'm in good company with my 3 kills. Incidentally, I made this test also a week ago, and then I lost more places. i think I'm improving!

I find this solution much better than the existing one, now the question is: what evrybody elese thinks about it?

P.S. I have in mind a more accurate solution for recording kills, but first I would see if anybody else is interested in the topic. ^____^

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23years 163days gugliandalf LONG About stats and charts
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