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City:HONG KONG, ASIA, EARTH, SOL, MILKY WAY HK
Personal Data:Male, born: January 01 1975
HomePage or other cool site:http://https://www.youtube.com/user/imdog
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Message header
Area/Game:Blue Max
Topic:Suggestions, improvement, critics
Subject:Re: Fuel option in leagues
Posted by: imdog - 16years 23days ago.
Message text
BlueDragon wrote:
GraysGhost wrote:
BlueDragon wrote:


What about the number of turns?

You can get a game with twenty turns in a day or a game that has twenty turns in twenty days.

Length of game by days is no measure - it is length of games in turns that determines the length surely?


Game turns weren't as easily available as game duration from my Campaign data, so I went for duration in days.
Duration in days might seem an "indirect" measure, but it's still relevant..or even more relevant than turns from a certain point of view.
Infact the complain was that "leagues already take months to complete"..so using the real time scale instead of game turns is perfectly ok.
It is true that fuel means you can do more turns, but usually more turns will become "more days" anyway. Unless there is some factor that makes people who use extra fuel option to play faster than people who don't.


Also when did the extra fuel become available - I thought it was part way through the campaign - so the data isn't from an equivalent time period.

Just some thoughts

True, the "normal fuel" statistics covered a longer time period. I have now corrected the table to cover only games since the first extra-fuel game was created.
http://img715.imageshack.us/img715/1346/gameduration.jpg
The situation doesn't seem to change much I think.

--- Message edited by BlueDragon


Hi BlueDragon,

Your statistic give me some interesting idea.

For 2 players game, normal Fuel(4.4 days) Twice the no. of fuel will prolong the period (5.1 days) but Fivefold it actually shorten it(3.7 days)!!

The same thing happened for 4 players game, 13.8 : 22.3 : 18.1 (but the twice fuel and five fold games is not enough for concrete conclusion

Other data is not statistictically valid (sample size not exceed 36) for any conclusion yet.

Any explanation on this?

P.

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16years 30days gugliandalf [BM][IDEAS] Fuel option in leagues
16years 30days ksnake Re: [BM][IDEAS] Fuel option in leagues
16years 29days scotireb Re: [BM][IDEAS] Fuel option in leagues
16years 29days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
16years 29days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
16years 29days ksnake Re: [BM][IDEAS] Fuel option in leagues
16years 29days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
 16years 24days BlueDragon Re: [BM][IDEAS] Fuel option in leagues
  16years 24days GraysGhost Re: [BM][IDEAS] Fuel option in leagues
  16years 23days BlueDragon Re: [BM][IDEAS] Fuel option in leagues
   16years 23days imdog Re: [BM][IDEAS] Fuel option in leagues
    16years 23days BlueDragon Re: [BM][IDEAS] Fuel option in leagues
  16years 23days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
  16years 15days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
16years 29days markrendl Re: [BM][IDEAS] Fuel option in leagues
16years 29days dcr66 Re: [BM][IDEAS] Fuel option in leagues
16years 28days rainbow Re: [BM][IDEAS] Fuel option in leagues
 16years 28days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
  16years 28days rainbow Re: [BM][IDEAS] Fuel option in leagues
   16years 27days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
    16years 27days RoyBrown Re: [BM][IDEAS] Fuel option in leagues
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       16years 25days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
        16years 24days RoyBrown Re: [BM][IDEAS] Fuel option in leagues
         16years 24days gugliandalf Re: [BM][IDEAS] Fuel option in leagues
          16years 24days RoyBrown Re: [BM][IDEAS] Fuel option in leagues
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16years 29days dcr66 Re: [BM][IDEAS] Fuel option in leagues
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