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City:Corvallis US
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Message header
Area/Game:General
Topic:General
Subject:Re: Long Game Cancels
Posted by: webmaster - 23years 163days ago.
Message text
Gladiatore wrote

> I think that the only solution
> is to retire the planes from the game
There is a problem with this solution. If I have a very damaged plane (may be I'm without engine, very far from map border), I could stop playing knowing the game engine will retire my plane. This way I could avoid to be shot down.
Even if my "death" value should increase, I'd avoid to give a "kill" advance to my opponent.
We are planning to implement an automatic "2Sx" move if you are not playing for more than a week. Done that, every following day you will be forced to a 2sx move if you don't play.
This can be explain this way: "The pilot is in a catatonic phase (maybe too much battle stress), and he's only able to fly the simplest maneuver (straight ahead)"

Currently we are sending mail if you don't move, saying that after 8 days you'll loose your move, but this is not true (I'm a lier, I know ). We are implementing this right now.
We have to think about Cartagena too for this, but for Cartagena it's easier because we can make you loose your turn without giving you the double stall possibility

> - player go to holiday and I think more than 1 week.
This is a good point and we think there is not a "right" solution.
If we choose to freeze the "automatic move" for holiday' months someone can complain about it. If we choose to take the "automatic move" someone else will complain.
No solution, as I said before, so I think we will take the easier one.

> - player aspect (wait??) the move of tailed planes and
> you don't force the move for their.
Opps! we didn't think about this. Thank you for writing this here!
One solution to this can be to reset the "days without move" counter for players waiting for tail from a plane moved automatically. This way when you'll receive tail information, you'll have another week to move (if you asked for tail, it's likely you will move soon).
Currently after all players moved, we reset the "days without move" counter for all players, so there is no problem even for players playing their move early.

Ok, now we just have to write (a lot of) code for this. Please wait while programming ... (blinking cursor goes here)

Bye for now
Your WebMaster

P.S.
Expect to wait a bit for this. We have to triple chech this code to avoid big trouble if there are mistakes.

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Posting elapsed timePosted bySubject

23years 164days Reichwolff Long Game Cancels
  23years 163days gugliandalf Re: Long Game Cancels
   23years 163days Zif Re: Long Game Cancels
    23years 163days gugliandalf Re: Long Game Cancels
     23years 163days Gladiatore Re: Long Game Cancels
      23years 163days von_Drinkoften Re: Long Game Cancels
      23years 163days gugliandalf Re: Long Game Cancels
      23years 163days webmaster Re: Long Game Cancels
       23years 163days Reichwolff Re: Long Game Cancels
       23years 163days Gladiatore Re: Long Game Cancels
       23years 163days dakadave Re: Long Game Cancels
        23years 162days webmaster Re: Long Game Cancels
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23years 162days webmaster Re: Recently ended game list
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