Message text Gladiatore wrote
> I think that the only solution > is to retire the planes from the game There is a problem with this solution. If I have a very damaged plane (may be I'm without engine, very far from map border), I could stop playing knowing the game engine will retire my plane. This way I could avoid to be shot down. Even if my "death" value should increase, I'd avoid to give a "kill" advance to my opponent. We are planning to implement an automatic "2Sx" move if you are not playing for more than a week. Done that, every following day you will be forced to a 2sx move if you don't play. This can be explain this way: "The pilot is in a catatonic phase (maybe too much battle stress), and he's only able to fly the simplest maneuver (straight ahead)"
Currently we are sending mail if you don't move, saying that after 8 days you'll loose your move, but this is not true (I'm a lier, I know ). We are implementing this right now. We have to think about Cartagena too for this, but for Cartagena it's easier because we can make you loose your turn without giving you the double stall possibility 
> - player go to holiday and I think more than 1 week. This is a good point and we think there is not a "right" solution. If we choose to freeze the "automatic move" for holiday' months someone can complain about it. If we choose to take the "automatic move" someone else will complain. No solution, as I said before, so I think we will take the easier one. 
> - player aspect (wait??) the move of tailed planes and > you don't force the move for their. Opps! we didn't think about this. Thank you for writing this here! One solution to this can be to reset the "days without move" counter for players waiting for tail from a plane moved automatically. This way when you'll receive tail information, you'll have another week to move (if you asked for tail, it's likely you will move soon). Currently after all players moved, we reset the "days without move" counter for all players, so there is no problem even for players playing their move early.
Ok, now we just have to write (a lot of) code for this. Please wait while programming ... (blinking cursor goes here) 
Bye for now Your WebMaster
P.S. Expect to wait a bit for this. We have to triple chech this code to avoid big trouble if there are mistakes. |
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