Forum Message
| | Message text Zif said:
> Yep : it is a GREAT ERROR
Your interpretation is correct, but there's a reason for this.
This is a debug-introduced bug. The bug that was debugged in the process treated all non-repeatable as stalls for fire purpose. And that was fixed.
Unfortunately, now stalls and non-repeatable are two separate classes of maneuvers, so you can perform a stall and then a non-repeatable or a non-repeatable and then a stall, but not two stalls or two non-repeatables in a row.
The fix of this later bug is in progress, meanwhile, be warned and don't count on non-repeatable to decide your enemy can't stall on his next move.  |
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