Message text PaoloL wrote: > when creating a scenario, assign to each > pilot/aircraft an experience value: > novices cannot do restricted moves, > and experts can do restricted moves > without performing a 2s-3s-4s-5s
This is only a (little) subset of the bonuses an Ace can have. Being an Ace means have a career, special abilities, and means a lot of specialized source code dedicated to this.
I know you are proposing a subset of all this, but if we should done so, we should have to write some code that will be dropped for sure when in the (far) future we'll have time to implement pilot careers.
Let's say this is now in the ToDo list, under the "I wish having time for" section 
Have fun (in the meantime ) Your WebMaster |
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