Message text I'll reply strictly to your original question... Yes, with advanced rules chance plays a greater role, but it only means changing the game in a more tactical one, instead of a "move-on-the-board-and-roll-dice" game. I mean, with ad. rules you can't make any "safe" calculations that you could do previously (e.g. "..we are going to fire each other, but I'm firing on a higher value, and my opponent can inflict me a maximum damage of BRR..." and other thoughts like that). Now you really have to think twice before making a risky move, because a R chit could be enough to pull you out of the game... I don't state if this could be much or more enjoyable for players (depends from players, of course), but it is another level of complexity more than the standard rules, so you just have to decide which rules you like most and play that kind of games. The final remark remains however "let everyone have fun" |
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