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Country:CA
Personal Data:Female, born: November 20 1963
HomePage or other cool site:http://www.youtube.com/watch?v=xy9Sgmth_rc
Membership20years 136days ago.
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Message header
Area/Game:Blue Max
Topic:CONs and events
Subject:Re: jammed guns
Posted by: Tornade - 19years 202days ago.
Message text
anastus wrote:
TXWard wrote:
anastus wrote:
flying an se5a, i had my guns jammed for 13 turns in a row. there needs to be a limit on how many turns your guns are jammed before clearing


There is a limit already - either when the game ends or when you get your defenseless butt shot down.

Seriously, it is a pain in the butt to have jammed guns, but they jammed due to a tactical choice that the pilot made. That's a factor when deciding when to fire until the barrels are red hot and when to take medium bursts instead.


what i would much rather see is ammo boxes for each plane. you would use ammo every time you fired, how many boxes you use would depend on a short, medium or long burst. the possibility of jamming could still stay, just be less likely to occur or easier to correct.


i would love to see ammunition use as well...and also the possibility of a jam on ANY length of burst , with longer bursts having a greater chance of a jam
in the real world jams were not easy to correct by the pilot and more often than not could NOT be corrected at all

sucks when the guns are jammed...but just something you have to deal with

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19years 203days Swartz Re: [BM][EVENT] jammed guns
19years 203days teramaze Re: [BM][EVENT] jammed guns
19years 201days Der_Kobra Re: [BM][EVENT] jammed guns
19years 203days TXWard Re: [BM][EVENT] jammed guns
  19years 202days Tornade Re: [BM][EVENT] jammed guns
   19years 201days JackAubrey Re: [BM][EVENT] jammed guns
    19years 201days southernskies Re: [BM][EVENT] jammed guns
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