Message text Gladiatore Wrote: > I suggest that if a plane > have enough fuel and retired, > the pilot loose 15 points > to go out the scenario
We are planning to give players some malus on exiting, depending by how much fuel the exiting plane has.
This question is related with the scoring system problem. We have to rethink it, and if we haven't a solid scoring system, it's untimely to change only one parameters that affect it.
As discussed in the forum, we are willing to have 2 different scoring tables in the future. One is about how much planes you shot down (this will be a personal reward) and one about how many points you have (and this will be a squad reward). We are discussing about to tie points to experience. If a rookie fight with a veteran and shoot it down, perhaps he deserve much more points than a veteran who shot down a roockie. This has to be true even counting the "veteranity" or "roockiety" of an entire squad, but in this case there are a lot of variables to take in account (if a roockie has a good plane and a veteran a bad one, for example).
Don't expect to see this done very soon. We have a very long list of priority to check before that. 
We will continue to read all messages with attention, and we'll take in account every single proposal.
Have fun Your WebMaster
Btw This Forum is no more adeguate to the posting frequency, so this is another of our priorities now |
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