A plane moving at speed 1 receive the same damage if moving at vel 3
The only situation to have more damage is being fired while [stalling]
Speed is not life in Blue Max, just my opinion Maybe in a flight simulator is different.
Your solution is bad, because it would be not the same for every machine : -a Fokker dr I or a Sopwith Triplane can be deadly without fuel and this is unbelivable (with moves nr 10 and 11). In the other hand, early war planes like Albatros DIII have just the [stalls] at vel 1. How do you pretend they can move then
-a Spad XIII ? a Fokker DVII ? Compare their moves at vel 1 to moves at vel 1 of a Camel and you will understand me.
anyway, thre solution just applied by webmaster about glide is fantastic : after 2/3 turns in wich everyone is gliding the game END : THEY LAND FINALLY !!!
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