Message text In a board game like BlueMax we should insert some kind of "fate" :dice is the strongest feature about fate. Then we can consider fate even the "fuel end" and a dist0 from that. Indeed it is not so easy to happen, then I can't see where's the problem. Take that with a smile like this
In the same manner you would smile when you have a frontal with same fire value and you realize +1 or +2 and your enemy realize +6.
anyway if a rule like that will be inserted : -plane that end fuel (and it happen continuously) have quite an advantage, and if I am tailing those planes I would be very disappointed. -a dist0 from a vel 3-1 maneuver would "never" happen, and if it would "sometime" happen one can take it easy.
I won't insert a new rule for such a marginal happening, because it can strongly influence the FAR TOO COMMON normal "fuel end".
>The real problem is that this rule overturns the taste of the game! if you tail someone who made a 4s3 you know he will not go to the exagon next him |
|
|