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Country:ZA
Membership11years 194days ago.
Last Login1year 82days ago.
Last Move1year 217days ago.
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Message header
Area/Game:Wooden Ships & Iron Men
Topic:Rules
Subject:Re: How are collisions calculated?
Posted by: FurryGut - 11years 61days ago.
Message text
derekticus wrote:

Movement works like this: All ships take their 1st move, check for collisions. Then all ships take their 2nd move, check for collisions, etc.
Backing Sails was unfortunately not programed into this version of the game, so a ship can not "wait" for another to clear.
So a ship's relative speed has nothing to do w/ it.
Oh, yes, and drifting happens after ALL ships have moved.

I hope that helps.

  • Derek


  • Thanks. I think that answers it. The Pirates scenarios are good for experimenting and learning how a chain reaction collision can go horribly wrong.

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    11years 62days FurryGut [WS&IM][RULES] How are collisions calculated?
    11years 62days derekticus Re: [WS&IM][RULES] How are collisions calculated?
     11years 61days FurryGut Re: [WS&IM][RULES] How are collisions calculated?
      11years 61days derekticus Re: [WS&IM][RULES] How are collisions calculated?
       11years 58days Swanto Re: [WS&IM][RULES] How are collisions calculated?
        11years 58days Longneck Re: [WS&IM][RULES] How are collisions calculated?
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            11years 51days derekticus Re: [WS&IM][RULES] How are collisions calculated?
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