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City:Alamo
Membership11years 255days ago.
Last Login6h 7' ago.
Last Move6h 6' ago.
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Message header
Area/Game:Wooden Ships & Iron Men
Topic:Rules
Subject: "all zeros" in movement phase
Posted by: Swanto - 11years 194days ago.
Message text
re: game 744678

ship: Triton

For several turns, the movement allowance in all attitudes to the wind is a big fat "0".

The "ship" has no crew or rigging loss.

As you can see from the tactical situation, this is a critical restriction removing both Triton and HIP from my arsenal.

What does this mean?

Plague?
Tea-Time?
Union work stoppage?


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11years 194days Swanto [WS&IM][RULES] "all zeros" in movement phase
11years 193days BlueDragon Re: [WS&IM][RULES] "all zeros" in movement phase
 11years 193days Swanto Re: [WS&IM][RULES] "all zeros" in movement phase
  11years 191days derekticus Re: [WS&IM][RULES] "all zeros" in movement phase
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11years 188days Swanto [WS&IM][RULES] anticipating drift
11years 188days derekticus Re: [WS&IM][RULES] anticipating drift
 11years 188days Swanto Re: [WS&IM][RULES] anticipating drift
  11years 187days BlueDragon Re: [WS&IM][RULES] anticipating drift
   11years 187days Swanto Re: [WS&IM][RULES] anticipating drift
    11years 186days derekticus Re: [WS&IM][RULES] anticipating drift
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11years 202days Swanto [WS&IM][SCE] melee with extra crew
11years 202days Swanto Re: [WS&IM][SCE] melee with extra crew
 11years 201days Longneck Re: [WS&IM][SCE] melee with extra crew
  11years 200days Swanto Re: [WS&IM][SCE] melee with extra crew
  11years 200days Swanto Re: [WS&IM][SCE] melee with extra crew
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