Date specific scenarios where you move a plane from one game to another within a limited historical time that those planes were in service, might work. If the game involved were fairly balanced.
Here the but - the people who spend hours on line would be even tougher. They are hard enough to kill as it is (for us mere mortals)
But I would really like to see rear firing guns on two seaters first (if possible) that would give them a sting in their tail.
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