Message text Monkey Hanger wrote: > Are you having any luck in finding > the problem where players miss a turn???? > It seems to be happening to me more and more
Finding the problem was easy, fixing it it's a long process. Since long time we are rewriting Blue Max engine, to fix this problem, and to be able to execute the automatic movement when someone lost his turn.
This long procedure is often interrupted by some more urgent matters: the 3 days down, the Troll, some scattered little bugs, and every time we had to stop that to fix these. Then we have to do the usual maintenance routine, and to reply to mails and messages (this is the best part, I really enjoy it ), and we even have to work 8 hour per day . Then, sometimes, we play too. 
The "lost move" problem depends on how many players are online, and on how heavy loaded is the server in that moment. This is getting every day "worse" because players and games played are growing constantly. Last week we had more than 180,000 pageviews, more than 12,000 Cartagena single moves, and more than 30,000 blue max single moves. We are running against time and we know it.
Be patient. We are focusing our efforts, and your (of all of you) support is very important.
Thanks for writing Your WebMasters |
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