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City:Steinbach CA
Personal Data:Male, born: August 20 1960
Membership23years 48days ago.
Last Login11years 236days ago.
Last Move11years 260days ago.
Dibbs is currently Offline!Send a mail to Dibbs


Message header
Area/Game:Blue Max
Topic:Scenarios
Subject:Re: Programming scenario creation for "skeet"
Posted by: Dibbs - 21years 24days ago.
Message text
kduke wrote:


As scenario master I have been trying to delete the unbalanced games...Let me know which ones I've missed and I'll remove them

MH



Now is the time for all good pilots to speak up for the good of their website!

What say you folks?

As for me, I'll start with the N17s.

The stats for "day in the life, N17" suggest that the only question is which German wins big.

The same holds for "Early war, big scenario." Even the description jokes about the Ns like they are insects (and the stats suggest that is is close to the truth.)

I wish the stats could tell us about the Snipe vs Pfalz scenarios. I am told this is a "competition" scenario and (with a small board) very difficult for the Snipe. The stats suggest that this is so. But every time I see someone starting it, they are using a medium board and seem able to dance merrily around the pfalzs.
That one may be something to discuss. The first two are easy.

(and thanks)


I agree completely regarding the first two scenarios (Early war, big scenario & Day in the Life, N17.) Both are one sided skeet shoots.

I also feel that the "Nine to Mortal Men, Part 6" scenario seems to be unbalanced.

As for the Snipe vs Pfalz scenarios I am currently engaged in a few of these matches. It seems balanced (although I agree that these matches should be on the small map.)

Dibbs

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21years 25days kduke [BM][SCE] Programming scenario creation for "skeet"
 21years 24days kduke Re: [BM][SCE] Programming scenario creation for "skeet"
21years 24days Monkey Hanger Re: [BM][SCE] Programming scenario creation for "skeet"
 21years 24days kduke Re: [BM][SCE] Programming scenario creation for "skeet"
  21years 24days themayorofdac Re: [BM][SCE] Programming scenario creation for "skeet"
  21years 24days Dibbs Re: [BM][SCE] Programming scenario creation for "skeet"
   21years 23days Rico71 Re: [BM][SCE] Programming scenario creation for "skeet"
    21years 23days Bramley Bomber Re: [BM][SCE] Programming scenario creation for "skeet"
     21years 21days krukmal Re: [BM][SCE] Programming scenario creation for "skeet"
     21years 20days kaesar Re: [BM][SCE] Programming scenario creation for "skeet"
      21years 20days Bramley Bomber Re: [BM][SCE] Programming scenario creation for "skeet"
       21years 19days kduke Re: [BM][SCE] Programming scenario creation for "skeet"
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21years 19days Bramley Bomber [BM][SYS] no game turn visible
21years 19days Crash and Burn Re: [BM][SYS] no game turn visible
21years 19days Crash and Burn Re: [BM][SYS] no game turn visible
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21years 19days Liberty [BM][BUG] to Fix
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