Dice:+1 wrote:
you can list as many possible opponents as you desire, rather than just the number needed to fill out the game Actually this could rise a problem, because currently if any player from the listed possible opponents refuse the challenge, the game is deleted.
This means that if I'd list 8 possible opponent for a 4 players game, even after that the 3rd player joined there were 5 players left that could refuse the challenge and delete the game.
The best approach to this problem could be to delete the game only if there are less challenged players left than the required players for that scenario, but with the current implementation it wouldn't be too easy to accomplish this.
Anyway, it's in the ToDo list now.
Thanks for your suggestion Fourth |