Message text >This means that it's easy to keep track of remaining fuel in other planes
I don't think it is a problem. I don't keep tracking of other planes fuel, but I now what are the plane that have less or more fuel, so I adapt my tactic to that. It is a game, and I use to keep FUEL TRACKING in the board game when I played campaign with friends or tournaments.
>Threfore, since the amount of fuel is not a secret, is it worth to hide it?
You will be never sure of fuel lasting to other, if u want to "sign" every drop... do it and you will have an "advantage" (boring work, if u have more than 3-4 games active). Anyway the problem would still stay on damages, because a plane with rotative engine, that suffer an RR to engine is... without ENGINE. I think it is part of the game to study that particulars. I am sure that aces like Falconfab, MRocci,and the others (me too) and in general experienced player have in great consideration care of this part of the rules.
>Or maybe everyone should start with a random amount of fuel...
That absolutely fool : a Fokker DrI with 60 fuel against a Camel with 45 will be unstoppable. A fokker DvII with 78 fuel against a se5a with 12 !?
IMO the game is well balanced as it was designed. I would be agree on HIDE the SECTION damaged. |
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