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City:Milano IT
Personal Data:Male, born: March 28 1964
HomePage or other cool site:http://www.youplay.it
Membership23years 226days ago.
Last Login17years 11days ago.
Last Move19years 213days ago.
FourthApache is currently Offline!Send a mail to FourthApache


Message header
Area/Game:Blue Max
Topic:General
Subject:Re: bah
Posted by: FourthApache - 21years 268days ago.
Message text
Ashtar wrote:
Then, of course, the very notion of "winner of the game" is flawed, I personally never care about winners in anything but 1 vs 1 games.
What it should really matter are kills


Every king of statistics is flawed when you look closer at it.

Even if we'd give greter importance to "kills", there will be (for example) no sense anyway in using weaker planes in crowded scenarios.

To avoid this kind of problems there are 2 possibilities:

1) balancing scenarios using point correctors given by the overall planes performance in that scenario previously played games (this was proposed by FalconFab a lot of times ago)

2) giving greater importance to a "team performance" statistic.

Both these solution have problems too.

In the first case on the long run every scenario could became too balanced. Beside that, it won't be too easy explaining how points are computed for each side to newbie players, and this is very important, because if something is not too clear, there will be a lot of email and complains, and we are not willing to spend our time replying forever to the same answers

The second case can be invalidated by "traitors" plane infiltrated between opponents, or by a newbie using (in a very bad way) the better plane in your scenario. Then your team will be playing without an important plane and everyone on that side will be doomed.

This simply means that there is no perfect solution. There are always possibles "exploit".

Currently we are experimenting the "team performance" solution with WS&IM.
We'll see if this will be an improvement to translate eventually to Blue Max, or a complete failure

Have Fun
Fourth

P.S.
There is a 3rd solution, that is the one we are using currently: "Don't mind about statistics!". Statistics are there only because someone likes them, but are complete meaningless.
Just play and have fun

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21years 268days Zif [BM] bah
21years 268days gugliandalf Re: [BM] bah
21years 268days Rahab Re: [BM] bah
 21years 268days Regicide Re: [BM] bah
21years 268days Ashtar Re: [BM] bah
21years 268days FourthApache Re: [BM] bah
21years 267days Ashtar Re: [BM] bah
21years 267days gugliandalf Re: [BM] bah
21years 267days Regicide Re: [BM] bah
21years 265days Music Re: [BM] bah
21years 268days Swartz Re: [BM] bah
 21years 268days Zif Re: [BM] bah
  21years 267days dr.falko Re: [BM] bah
  21years 267days Swartz Re: [BM] bah
  21years 267days Ashtar Re: [BM] bah
21years 267days tomski Re: [BM] bah
 21years 266days gugliandalf Re: [BM] bah
 21years 265days rumpler Re: [BM] bah
 21years 266days Zif Re: [BM] bah
   21years 260days Regis Re: [BM] bah
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21years 259days imdog Re: [OT] Nice new look
21years 259days FourthApache Re: [OT] Nice new look
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21years 260days kduke [WS&IM][BUG] Movement bug?
21years 260days FourthApache Re: [WS&IM][BUG] Movement bug?
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