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| | Message text Crowd Rules. When in the same hex(block), there is more than n+2 creatures inside, everyone creature receive one damage. (n equal to no. of players)
On some games, some family can found immortal move. And they don't care others players move as well. Making the games very boring. E.g. games.
In a castle games: 1st round. vamp, bat in graveyard, wolf in castler 2nd round. vamp, wolf in graveyar, bat in cave.
Although mansion games can minimize the possibilites, it is still possible. But after this implementation, I can foresee that every players will be very careful about his moves, and even some immortal move, you can have way to punish them
Parker |
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