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Advanced with no pilot killed chits (area delimited plane placement) Blue Max Game 885052, Turn 21
The Map
Situations, Special messages & Tail.
Planes status








Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game with area delimited plane placement. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes.

In this game you will have fivefold the normal amount of fuel available at the beginning of the game.
The area delimited plane placement let you choose the position and heading of his plane in a limit area of the map. You can read the complete rules here.
You are playing the The Greatest scenario, on a 12x10 hex board, and there are 8 players in this game.
This game was created by VonStackel 39days 21h ago.
Score
#UserNamePoints

1 VonStackel93
2 darken79
3 Corbeau1163
4 Mutahar54
5 Ajusul49
6 davek49
7 FFT200038
8 viking6219

Scoring: 1 point for each turn played, all the Base points you obtain when you fire at an enemy, 25 points If you shoot down an enemy.
Current turn: 21 - All events
20. FFT2000 fired at darken, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:+1,Speed:-3,Defl:-3).
20. VonStackel fired at davek, distance 1 with no deflection. 11 points. Damage RRR (Base:7,Stb:+2,Speed:-1,Tail:+2,Long:+1,Dice:+3).
17. FFT2000 fired at darken, distance 2 with no deflection. 5 points. Damage BB (Base:4,Stb:+1,Dice:+4).
17. darken fired at FFT2000, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+4).
16. VonStackel fired at darken, distance 1 with no deflection. 11 points. Damage RR (Base:7,Stb:+2,Fired:+1,Long:+1,Dice:+2).
16. darken fired at VonStackel, distance 1 with no deflection. 8 points. Damage BB (Base:7,Stb:+1,Dice:+1).
15. Mutahar was shot down by darken.
15. VonStackel fired at darken, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+5).
15. darken fired at Mutahar, distance 1 with deflection. 7 points. Damage BB (Base:7,Stb:+1,Defl:-1,Dice:+2).
13. VonStackel fired at darken, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+2).
13. davek fired at Mutahar, distance 2 with deflection. 3 points. No relevant damages. (Base:4,Defl:-2,Long:+1,Dice:+1).
13. darken fired at VonStackel, distance 2 with no deflection. 3 points. Damage B (Base:4,Speed:-2,Tail:+1,Dice:+3).
12. FFT2000 fired at davek, distance 1 with no deflection. 9 points. Damage BR (Base:7,Stb:+2,Dice:+3).
12. davek fired at FFT2000, distance 1 with no deflection. 8 points. Damage RRR (Base:7,Long:+1,Dice:+6).
10. FFT2000 fired at davek, distance 3 with no deflection. 3 points. Damage B (Base:3,Stb:+1,Stall:+2,Speed:-3,Dice:+5).
10. davek fired at FFT2000, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:-1,Dice:+2).
9. Ajusul was shot down by Corbeau11.
9. Mutahar fired at davek, distance 1 with no deflection. 8 points. Damage R (Base:7,Long:+1,Dice:+3).
9. Corbeau11 fired at Ajusul, distance 1 with deflection. 9 points. Damage BRRR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+6).
9. Ajusul's plane is smoking.
9. davek fired at Mutahar, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Tail:+2,Long:+1,Dice:+5).
8. Ajusul's plane fire extinguished.
8. Ajusul damaged by fire.
8. Corbeau11 fired at Mutahar, distance 1 with deflection. 9 points. Damage BR (Base:7,Stb:+2,Defl:-1,Long:+1,Dice:+3).
7. Ajusul damaged by fire.
6. viking62 was shot down by VonStackel.
6. viking62 was shot down by Mutahar.
6. viking62 was shot down by Ajusul.
6. Ajusul damaged by fire.
6. VonStackel fired at viking62, distance 1 with deflection. 11 points. Damage RRR (Base:7,Stb:+2,Defl:-1,Tail:+2,Long:+1,Dice:+3).
6. Mutahar fired at viking62, distance 1 with deflection. 7 points. Damage RR (Base:7,Defl:-1,Long:+1,Dice:+6).
6. Ajusul fired at viking62, distance 1 with no deflection. 8 points. Damage RR (Base:7,Long:+1,Dice:+5).
6. viking62 fired at Ajusul, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+2).
6. darken fired at Ajusul, distance 1 with deflection. 9 points. Damage R (Base:7,Stb:+1,Defl:-1,Tail:+2,Dice:+2).
6. Ajusul's plane is on fire.
5. viking62 fired at FFT2000, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+5).
4. Ajusul's plane smoke extinguished.
4. FFT2000 fired at davek, distance 3 with deflection. 1 points. Damage B (Base:3,Stb:+1,Defl:-3,Dice:+4).
4. Ajusul fired at viking62, distance 3 with no deflection. 2 points. No relevant damages. (Base:3,Stb:-1,Dice:+2).
4. viking62 fired at Ajusul, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+1).
4. Ajusul's plane is smoking.
4. davek fired at Ajusul, distance 2 with no deflection. 6 points. Damage B (Base:4,Fired:+1,Long:+1,Dice:+2).
4. darken fired at FFT2000, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+2).
3. davek fired at Ajusul, distance 3 with deflection. 0 points. No relevant damages. (Base:3,Stb:-1,Defl:-3).
2. VonStackel fired at viking62, distance 1 with deflection. 8 points. Damage RRR (Base:7,Stb:+2,Speed:-1,Defl:-1,Long:+1,Dice:+6).
2. Ajusul fired at viking62, distance 1 with deflection. 6 points. Damage BR (Base:7,Speed:-1,Defl:-1,Long:+1,Dice:+6).
1. VonStackel fired at darken, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Stb:+1,Defl:-3,Dice:+2).
1. darken fired at Mutahar, distance 2 with deflection. 2 points. Damage B (Base:4,Defl:-2,Dice:+4).
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