| City: | Bologna (Italy) | | Personal Data: | Male, born: October 24 1976 | | HomePage or other cool site: | http://www.icsm.it | | Membership | 9years 230days ago. | | Last Login | 21h 54' ago. | | Last Move | 21h 54' ago. | Clostermann | This user accept private emails. |
Click for more info.| City: | Fayetteville (United States) | | Membership | 4years 96days ago. | | Last Login | 11days 7h ago. | | Last Move | 12days 8h ago. | Manchu | This user does not accept private emails. |
Click for more info.| City: | Venezia (Italy) | | Personal Data: | Male, born: October 28 1971 | | Membership | 22years 215days ago. | | Last Login | 2days 19h ago. | | Last Move | 4days 14h ago. | Rahab          | This user accept private emails. |
Click for more info.| City: | Jacksonville, Florida (United States) | | Personal Data: | Male, born: November 22 1962 | | Membership | 23years 13days ago. | | Last Login | 6h 11' ago. | | Last Move | 6h 9' ago. | viking62 | This user accept private emails. |
Click for more info. Warning: you are not currently logged in, so even if you were a player in this game you couldn't play until you logged in. If you want to login, click here.Blue Max has moved. New Blue Max games and leagues are no longer created on this site. Create them on the new YouPlayIt site: https://beta.youplayit.net/play/bluemax (same username and password). Your games in progress here continue normally until they finish. Blue Max si è trasferito. Le nuove partite e leghe di Blue Max non si creano più su questo sito, ma sul nuovo sito YouPlayIt: https://beta.youplayit.net/play/bluemax (stesso nome utente e stessa password). Le partite in corso qui continuano normalmente fino alla fine. Advanced Blue Max Game 885017, Turn 26 Situations, Special messages & Tail. Combat Value Table Range in Hexes | | | 3 | 2 | 1 | 0 | | 3 | 4 | 7 | 9 | Base Value | | -1 | -1 | -2 | -2 | Short burst | | - | - | - | - | Medium burst | | +1 | +1 | +1 | +2 | Long burst | | +1 | +1 | +2 | +3 | Stability A | | - | - | +1 | +2 | Stability B | | -1 | - | - | +1 | Stability C | | +2 | +2 | +3 | - | Target stalled | | -3 | -2 | -1 | - | Attacker's speed 3 or 4 | | -3 | -2 | -2 | -2 | Attacker's has a single gun | | -3 | -2 | -1 | - | Firing with deflection | | - | +1 | +1 | +2 | Fired at target last turn | | +1 | +1 | +2 | +2 | Tailing Target |
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Game informations This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here. You are playing the 1917 June - Alb D-Va Escort scenario, on a 12x10 hex board, and there are 4 players in this game. This game was created by Manchu 42days 5h ago. |
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| Score Scoring: 1 point for each turn played, all the Base points you obtain when you fire at an enemy, 25 points If you shoot down an enemy. |
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Current turn: 26 - All events | 25. Rahab fired at viking62, distance 1 with deflection. 9 points. Damage R (Base:7,Stb:+1,Defl:-1,Fired:+1,Long:+1,Dice:+2). | | 24. Rahab fired at viking62, distance 1 with deflection. 7 points. Damage BB (Base:7,Stb:+1,Defl:-1,Dice:+2). | | 22. Clostermann fired at viking62, distance 2 with no deflection. 3 points. No relevant damages. (Base:4,Speed:-2,1Gun:-2,Tail:+1,Fired:+1,Long:+1,Dice:+1). | | 22. viking62 fired at Clostermann, distance 2 with no deflection. 5 points. Damage R (Base:4,Stb:+1,Dice:+6). | | 21. Clostermann fired at viking62, distance 3 with no deflection. 2 points. Damage B (Base:3,1Gun:-3,Tail:+1,Long:+1,Dice:+4). | | 19. Manchu was shot down by Rahab. | | 19. Manchu damaged by fire. | | 19. Clostermann fired at viking62, distance 2 with deflection. 2 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Tail:+1,Long:+1,Dice:+2). | | 19. viking62 fired at Rahab, distance 3 with deflection. 3 points. Damage B (Base:3,Stb:+1,Stall:+2,Defl:-3,Dice:+3). | | 19. Rahab fired at Manchu, distance 1 with no deflection. 14 points. Damage RRRRR (Base:7,Stb:+1,Stall:+3,Tail:+2,Fired:+1,Dice:+3). | | 19. Manchu's plane is on fire. | | 18. Rahab fired at Manchu, distance 1 with no deflection. 10 points. Damage R (Base:7,Stb:+1,Tail:+2,Dice:+1). | | 16. viking62 fired at Clostermann, distance 2 with deflection. 3 points. Damage B (Base:4,Stb:+1,Defl:-2,Dice:+4). | | 16. Rahab fired at Manchu, distance 1 with no deflection. 8 points. Damage RR (Base:7,Stb:+1,Dice:+5). | | 15. Clostermann fired at viking62, distance 2 with deflection. 2 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Tail:+1,Long:+1,Dice:+2). | | 13. Manchu fired at Rahab, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+1). | | 13. Rahab fired at Manchu, distance 3 with no deflection. 4 points. Damage R (Base:3,Tail:+1,Dice:+6). | | 12. Clostermann fired at viking62, distance 1 with deflection. 0 points. No relevant damages. (Base:7,Stb:+1,1Gun:-2,Defl:-1,Fired:+1,Long:+1,Jammed). | | 12. Clostermann fired at Manchu, distance 1 with no deflection. 7 points. Damage BB (Base:7,Stb:+1,1Gun:-2,Long:+1,Dice:+2). | | 12. Manchu fired at Clostermann, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+2,Dice:+2). | | 12. Clostermann's observer killed! | | 12. Rahab fired at Manchu, distance 3 with no deflection. 3 points. Damage B (Base:3,Dice:+3). | | 11. Clostermann fired at viking62, distance 2 with deflection. 2 points. No relevant damages. (Base:4,1Gun:-2,Defl:-2,Fired:+1,Long:+1,Dice:+1). | | 10. Clostermann fired at viking62, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3,Long:+1). | | 8. Clostermann fired at Manchu, distance 3 with deflection. 0 points. No relevant damages. (Base:3,1Gun:-3,Defl:-3,Long:+1). | | 3. Clostermann fired at viking62, distance 3 with no deflection. 0 points. No relevant damages. (Base:3,Speed:-3,1Gun:-3,Long:+1). | | 3. Manchu fired at Rahab, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+1). | | 3. viking62 fired at Clostermann, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+2). | | 3. Rahab fired at Manchu, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+2). |
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