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Advanced Blue Max Game 884855, Turn 34 - Ended game
The Map
Situations, Special messages & Tail.
Planes status




Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced Blue Max game. This means that special damages are used, you can obtain the tail from other planes and you can not see the status of the other planes.

In this game you will have fivefold the normal amount of fuel available at the beginning of the game. You can read the complete rules here.
You are playing the Dancer V Dancer scenario, on a 8x8 hex board, and there are 4 players in this game.
This game was created by viking62 45days 22h ago.
The game ended 12days 21h ago, and rshivy was the game winner
Blue Max game 884855 ranking
 Pos.  Pts Shot
downs
 User Plane
Status
 Damage
% 

1st1372rshivy26.4%
2nd931overmapped72.2%
3rd450SteveLox50%
4th320viking6255.7%
Current turn: 34 - All events
33. overmapped was shot down by rshivy.
33. overmapped fired at rshivy, distance 1 with no deflection. 7 points. Damage R (Base:7,Dice:+3).
33. rshivy fired at overmapped, distance 1 with no deflection. 12 points. Damage RRRRR (Base:7,Stb:+1,Stall:+3,Long:+1,Dice:+5).
33. overmapped Pilot killed!
30. rshivy fired at overmapped, distance 1 with deflection. 8 points. Damage BB (Base:7,Stb:+1,Defl:-1,Long:+1,Dice:+1).
26. SteveLox was shot down by rshivy.
26. rshivy fired at SteveLox, distance 1 with no deflection. 11 points. Damage BRRR (Base:7,Stb:+1,Tail:+2,Long:+1,Dice:+4).
25. overmapped fired at rshivy, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+3).
22. viking62 was shot down by overmapped.
22. overmapped fired at viking62, distance 1 with deflection. 8 points. Damage BB (Base:7,Defl:-1,Tail:+2,Dice:+1).
20. viking62 fired at overmapped, distance 1 with deflection. 6 points. Damage BB (Base:7,1Gun:-2,Defl:-1,Tail:+2,Dice:+3).
20. SteveLox fired at viking62, distance 2 with no deflection. 1 points. Damage B (Base:4,Speed:-2,1Gun:-2,Long:+1,Dice:+4).
19. rshivy fired at SteveLox, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+1).
18. rshivy fired at SteveLox, distance 3 with deflection. 1 points. No relevant damages. (Base:3,Defl:-3,Tail:+1,Dice:+1).
16. rshivy fired at SteveLox, distance 2 with deflection. 3 points. Damage B (Base:4,Defl:-2,Tail:+1,Dice:+5).
9. overmapped fired at rshivy, distance 1 with no deflection. 6 points. Damage R (Base:7,Speed:-1,Dice:+4).
9. rshivy fired at overmapped, distance 1 with no deflection. 9 points. Damage BRRR (Base:7,Stb:+1,Long:+1,Dice:+6).
8. overmapped fired at viking62, distance 1 with deflection. 5 points. Damage B (Base:7,Speed:-1,Defl:-1,Dice:+2).
6. overmapped fired at viking62, distance 2 with no deflection. 4 points. Damage B (Base:4,Dice:+1).
6. SteveLox fired at rshivy, distance 2 with deflection. 2 points. Damage B (Base:4,1Gun:-2,Defl:-2,Tail:+1,Long:+1,Dice:+4).
3. viking62 fired at SteveLox, distance 1 with no deflection. 5 points. Damage B (Base:7,1Gun:-2,Dice:+2).
3. SteveLox fired at viking62, distance 1 with no deflection. 10 points. Damage RR (Base:7,Tail:+2,Long:+1,Dice:+3).
2. overmapped fired at viking62, distance 2 with no deflection. 3 points. Damage B (Base:4,Speed:-2,Long:+1,Dice:+5).
2. rshivy fired at SteveLox, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+1).
2. SteveLox fired at rshivy, distance 1 with no deflection. 7 points. Damage B (Base:7,Speed:-1,Long:+1,Dice:+1).
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