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Advanced with no pilot killed chits Blue Max Game 864124, Turn 26 - Ended game
The Map
Situations, Special messages & Tail.
Planes status







Combat Value Table
Range in Hexes
3210
3
4
7
9
Base Value
-1-1-2-2
Short burst
----
Medium burst
+1+1+1+2
Long burst
+1+1+2+3
Stability A
--+1+2
Stability B
-1--+1
Stability C
+2+2+3-
Target stalled
-3-2-1-
Attacker's speed 3 or 4
-3-2-2-2
Attacker's has a single gun
-3-2-1-
Firing with deflection
-+1+1+2
Fired at target last turn
+1+1+2+2
Tailing Target
Game informations
This is an Advanced without kills Blue Max game. This means that special damages are used, but the Pilot Killed, Explode and Observer Killed chits are removed. you can obtain the tail from other planes and you can not see the status of the other planes. You can read the complete rules here.
You are playing the 3 Musketeers - Sopwith Snipe scenario, on a 12x10 hex board, and there are 7 players in this game.
This game was created by 2years 217days ago with this short description: This is a league game. This is a Challenge Game.
The game ended 2years 196days ago, and dcr66 was the game winner
League info
This game is part of league number: 13884 . Click here to see the full league status.

Points scored by each player in the league's ranking.
#PilotPlaneShot
downs
DeadIn GameBest pilotPointsLeague
Score
Honor

1dcr661---814-
2JackSparrow1---784-
3Baracca0YesOut-272-
4markrendl1-OutYes682Yes
5Spinal-Tap0-Out-430Yes
6matteo0YesOut-49-1-
7docmortand0YesOut-22-1-

Victory type: Tactical victory, winning side: Allied.

If Honor colum contains Yes the player retired with no engine, no guns or 3 of fuel or less. Honrably retired pilots are considered still in game to determine victory type.
Current turn: 26 - last 8 turns events
25. Spinal-Tap Retired honorably
24. dcr66 fired at Spinal-Tap, distance 2 with no deflection. 6 points. Damage BB (Base:4,Stb:+1,Long:+1,Dice:+3).
24. Spinal-Tap fired at dcr66, distance 2 with no deflection. 5 points. Damage B (Base:4,Stb:+1,Dice:+3).
22. markrendl Retired honorably
21. matteo was shot down by JackSparrow.
21. matteo damaged by fire.
21. JackSparrow fired at matteo, distance 1 with no deflection. 10 points. Damage RRR (Base:7,Stb:+2,Fired:+1,Dice:+4).
20. matteo's plane smoke turned into fire.
20. JackSparrow fired at matteo, distance 1 with no deflection. 10 points. Damage BRRR (Base:7,Stb:+2,Long:+1,Dice:+5).
20. matteo's plane is smoking.
20. matteo fired at JackSparrow, distance 1 with no deflection. 9 points. Damage R (Base:7,Stb:+1,Long:+1,Dice:+2).
18. JackSparrow fired at markrendl, distance 3 with no deflection. 4 points. Damage B (Base:3,Stb:+1,Dice:+1).

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