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Message header
Area/Game:Wooden Ships & Iron Men
1Topic:Bugs and Improvements
Subject:Re: Exploding Ships
Posted by: BlueDragon - 15years 10days ago.
Message text
dcr66 wrote:
I don't have the old paper rulebook, what are the rules on Exploding Ships? Are you going to get peppered with debris if you get too close? How much damage will nearby ships take?

When a ship has no hull left, throw a dice:
1-4: ship is just struck
5: ship is going to sink
6: ship is going to explode
On every unfouling phase, throw a dice for every sinking or exploding ship.
If you roll a 6, ship sinks or explodes and it's removed from game.
If the ship explodes, ships next to it will suffer an hit at Hit Table 10!

In the current code, damage is not applied yet.


Ships can also explode before they are struck when critically hit (Critical Hits are still to be implemented).
Messages thread
Posting elapsed timePosted bySubject

15years 10days dcr66 Exploding Ships
15years 10days BlueDragon Re: Exploding Ships
 15years 10days dcr66 Re: Exploding Ships
  15years 6days Longneck Re: Exploding Ships
  15years 5days BlueDragon Re: Exploding Ships
  15years 3days dcr66 Re: Exploding Ships
   15years 3days BlueDragon Re: Exploding Ships
    14years 360days Longneck Re: Exploding Ships
     14years 360days BlueDragon Re: Exploding Ships
      14years 356days Longneck Re: Exploding Ships
       14years 356days BlueDragon Re: Exploding Ships
        14years 351days BlueDragon Re: Exploding Ships
         14years 346days Longneck Re: Exploding Ships
          14years 346days BlueDragon Re: Exploding Ships
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